The Casting of Frank Stone is Supermassive and Behaviour working together to expand the DBD universe, and devotees of that game will get a headstart in understanding this one’s central mystery.
The Casting of Frank Stone appears to be an odd name for a horror game. It almost implies we ought to know who Frank Stone is, or why his "casting" (whatever that means in this context) is notable. But after playing the game’s prologue, I still feel out of the loop. Supermassive, famous for cinematic horror games such as Until Dawn, The Quarry, and The Dark Pictures Anthology, has been handed the reins to Behaviour Interactive’s Dead By Daylight (DBD) franchise for a cinematic spin-off that plays much like its other popular games.
For me, Frank Stone may be the latest spooky romp through an interactive movie in which all of the playable characters can die (or live) by the end of the game, depending on my decisions. For bigger Dead By Daylight fans, there’s certainly an additional layer to enjoy, which in turn may well create new DBD fans anyway–which is the point, of course. But what both groups have in common is its central mystery: Who is Frank Stone and, furthermore, why is he homicidal?
These disparate groups of players may have different motives, but they’re largely asking the same questions, and if the game can satisfyingly answer those questions, Supermassive will have its next hit on its hands, while Behaviour may have a new path to expanding its already-impressive horror universe.
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