Civ Tour: Iceland | Civilization VII

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Civ Tour: Iceland | Civilization VII

Forge a Viking saga with Iceland in Civilization VII.

This civ is available to claim FREE as part of the Tides of Power Collection DLC bundle, featuring two leaders, four civilizations, and four Wonders.

Add the Iceland civilization to your collection for the Exploration Age starting next week in Civilization VII!

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HISTORY
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On a volcanic, windswept island, the Icelanders forged a commonwealth of chieftains and warriors, lawyers and scholars. Icelandic longships ranged far and wide – Vikings terrorized Europe’s rivers and coasts as explorers roamed North America. Poets and saga-writers preserved their deeds alongside tales of gods, saints, and heroes. Centuries of independence held until Iceland, weakened by civil war, submitted to Norway.

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ABILITY
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Kringla Heimsins: Receive a set amount of Culture when you discover a Natural Wonder in Distant Lands (effect scales based on game speed). Missionaries cost a set percentage more.

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ATTRIBUTES
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– Militaristic
– Cultural

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CIVIC TREES
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Landnámabók
– Tier 1: Unlocks the Þingstaðr Unique Building. Unlocks the ‘Drekahöfuð’ Tradition. Receive a Relic every time you master a Civic.
– Tradition – Drekahöfuð: Producing a Naval Unit grants Culture equal to a set percentage of that Unit’s Production cost.
– Tier 2: Þingstaðr receives increased Gold in Settlements with a Kiln. Unlocks the Reiði Guðanna Tradition.
– Tradition – Reiði Guðanna: All Buildings receive a Cultural and Production Adjacency with Volcanoes and Natural Wonders.

Hugins Drekka
– Tier 1: Naval Units can Pillage and Coastal Raid tiles within a set number of tiles. Unlocks the ‘Dróttkvætt’ Tradition.
– Tradition – Dróttkvætt: Coast Raiding grants Culture equal to a set percentage of the Pillaging Yield.
– Tier 2: Víkingr may Coastal Raid and Pillage for a set amount of Movement when the Víkingr is in Distant Lands (doesn’t apply to Discoveries).

Væringjar
– Tier 1: Naval Units and Embark Units receive increased Movement and increased Combat Strength.
– Tier 2: Unlocks the ‘Lyfsteinn’ Tradition. Increased Settlement Cap.
– Tradition – Lyfsteinn: Increased Healing to Naval Units outside Friendly Territory.

Þjóðveldið
– Tier 1: Unlocks Reykjaholt Wonder. Gain a set number of Relics.

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INFRASTRUCTURE
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Þingstaðr: Unique Building. Happiness Base. Increased Culture for each adjacent Wet, Floodplains, Volcano, or Vegetated tile. Must be built in Tundra or Grassland not adjacent to another Þingstaðr.

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CIVILIAN UNIT
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Saga Hero: Great Person. Trainable in Settlements with a Þingstaðr.

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MILITARY UNIT
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Víkingr: Unique Naval Unit. Coastal Raiding grants Science equal to a set percentage the Pillaging Yield. Has increased Sight.

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WONDER
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Reykjaholt: Culture Base. Increased Production towards Military Units in this City for every Great Work in this City. Has a set number of Relic Slots. Must be placed in Tundra.

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STARTING BIASES
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– Coastal
– Tundra
– Grassland

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GAMEPLAY TIP
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The Hugins Drekka Civic lets the Víkingr Unique Unit Pillage and Coastal Raid within a set number of tiles. Sail it up Navigable Rivers and let the raiding begin!

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FOLLOW CIV
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Date: December 5, 2025